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AI Insights · Timothy · July 2024

Performance of Top 5 Hasbro Games on Unified Platform in Middle East, Q2 2024

The top 5 Hasbro games displayed varied performance in the Middle East during Q2 2024, with notable trends in weekly downloads, revenue, and active users.

Performance of Top 5 Hasbro Games on Unified Platform in Middle East, Q2 2024

During the second quarter of 2024, the top 5 Hasbro games on a unified platform in the Middle East demonstrated diverse performance trends across key metrics such as weekly downloads, revenue, and active users.

MONOPOLY GO! from Scopely, Inc. saw its weekly revenue fluctuate, peaking at approximately $280.6K in the week of June 10 and dipping to $175.7K in the week of June 17. Weekly downloads for the game showed a downward trend initially but rebounded, reaching around 28.7K in mid-June. Active users remained relatively stable, hovering around the 130K to 140K mark, with slight variations throughout the quarter.

Bingo Bash: Live Bingo Games, also by Scopely, Inc., reported a peak in weekly revenue of around $5.9K in late April. Downloads were minimal, with a slight increase observed towards the end of June, reaching 98 downloads. Active users saw a gentle increase, stabilizing at around 520 towards the quarter's conclusion.

MONOPOLY: The Board Game from Marmalade Game Studio experienced a gradual decline in weekly revenue, starting at $2K in early April and ending around $1.4K in late June. Downloads fluctuated, peaking at 235 in early April and then stabilizing around 145 towards the end of June. Active users showed a slight decline initially but recovered to 508 by the quarter's end.

Magic: The Gathering Arena by Wizards of the Coast had a consistent weekly revenue trend, peaking at $2K in late April and stabilizing around $1.1K by late June. Downloads varied, with a high of 237 in early June. Active users remained steady throughout the quarter, averaging around 1.1K.

World of Peppa Pig: Kids Games from Find Your Fun saw its highest weekly revenue at $1.5K in late April, with a decline to around $1.2K by late June. Downloads peaked at 1.8K in mid-May and then decreased to 626 by the end of June. Active users showed notable fluctuations, peaking at 4.9K in mid-May and then stabilizing around 3.6K towards the end of the quarter.

These insights, derived from Sensor Tower data, illustrate the varied performance of top Hasbro games in the Middle East during Q2 2024. For more detailed analytics and trends, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2024